![]() The Base Set contains 90 different cards, which every player gets for free. A seed from which you will build your deck during the game (deck-building). These are 6 different cards, which are your start deck. Cards without Edition Symbol are free cards that can’t be traded and thus are no NFTs! The attack (red rockets) and the defense (blue shield).Īt the moment, there are 159 different cards available in Synergy of Serra, divided into 4 different Sets: Promo Set, Starter Set, Base Set, and Transcendent Set. The “gold costs” (gold)to actually buy the card from the river into your deck. The “mana costs” (green) used to play a card into the battle field. When a unit with an attachment goes to the discard pile, the attachment goes with the unit and is still there when played to the battlefield the next time.Įach card shows multiple numbers. An attachment can be replaced, moving the previous attachment to the discard pile. Each unit has a specific number of slots that can be filled with attachments to enhance the unit. they are units to fight your opponent! They have attack/defense similar to other CCG games and when their defense drops to 0 the unit goes into the Discard Pile. (More on faction points and boni in another article.) The color of the attachment and the color of a used slot decides how many faction points are awarded. Shield generator provides a unit permanently with “Force Field”, which absorbs full damage once. The key word will become the unit’s effect. ![]() Further, power cards are used to heal, damage or buff units.Īttachment cards can be attached to slots on unit cards. This card’s power for example is time traveling, enabling complex strategies for sure. However, we are living in a sci-fi world without magic. Power cards like Hallucination from Incense can be thought of as a spell card. There are three types of cards: Power, Attachment, and unit cards: The goal of the game is to reduce your opponent’s hero to 0 life points. Each turn the mana points and gold coins are increased/replenished. And there are gold coins to buy cards from the river. There are two resource systems in Synergy of Serra, mana points to play cards from your hand into the battlefield. The River shows 5~6 semi-random cards (an algorithm decides only for cards that you are able to buy) from the Card Pool and offers them to the player. To create a stronger and deeply strategic deck, each turn a player is able to buy new cards from the River putting them into their Discard Pile. Thus, the Discard Pile is shuffled and becomes the Draw Pile again. Whenever a turn is finished, the remaining hand cards are discarded and 5 new cards are drawn. Each player starts the game with only 10 cards (Starter Deck), taking 5 cards to their hand each turn. When an opponent is matched, both suitcases are poured onto the table creating the Card Pool. Meaning, all game mechanics are still subject for change.īefore a game starts, players are able to create a Suitcase full of 100 cards. At this stage, it is hard to find the sweet spot between publishing information about the gameplay and still be open-minded / flexible about strategy drawbacks that may occur while onboarding more players into the game. We wrote a full article about Constructed, Roguelike and Deckbuilder Card Games.ĭisclaimer: The game is in a pre-alpha stage. Typically, the cards provide a type of game currency that allows players to buy more cards to add to their decks. However, unlike CCGs, the majority of the deck is built during the game, instead of before the game. It is similar to collectible card games (CCGs) in that each player has their own deck. Inspired by Deck-building games like Dominion, Synergy of Serra uses construction of a deck as the main element of gameplay. ![]() Simulations demonstrated that sooner or later Serra would be one of the planets falling prey to this ancient threat. The findings indicated a distant threat, devouring one planet system after another. This peace was one day disturbed by findings during one of the deep space explorations to chart the unknown galaxy around Serra. ![]() This society is divided into six factions, that live together in harmony. The planet is inhabited by an advanced and diverse society that found ways to sustain the planet’s ecosystem. The society overcame their differences and created the perfect economy overseen by a just and rational council. In a distant solar system caught between two stars, there is a planet overflowing with life and a prospering society. Become the leading commander of Serra! It’s a free-to-play game without annoying pay walls. Join the six factions of biological and mechanical creatures in the defense of the planet Serra from an alien threat. Synergy of Serra shapes a new game genre, merging classic Strategy Card Games with the infinite game experience possibilities of Deck-building Card Games.
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